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Godot C# Tutorial - How to Save User Preferences and Settings - Config Files

Godot C# Tutorial - How to Save User Preferences and Settings - Config Files In this tutorial you'll see how to save player preferences and settings. Learn an easy technique to store important game data, like window size, volume levels, high score, closed captions and more. If your gamers can customize their game and experience, you'll need to store settings data. In this tutorial, expert game-developer Alan Thorn from BeIndie.biz, shows you how to work with the text-based INI file, step by step using C#. The INI file (also known as a Config File) is a special file used to store key-value pairs.

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